We Never Really Told People How to Use Mods: The Game's New Quest Rights a Wrong
The popular online game known as Warframe, an experience where you might encounter bizarre cosmic entities and drive a motorcycle in the year 1999, has launched a significant update. The Vallis Undermind exemplifies the distinctive charm that has become synonymous with Warframe in the past few seasons.
The new content, released on Wednesday, introduces a fungus-inspired character that does a little dance, along with a brand-new biome to discover. But it’s also going back to basics, with another quest aimed at making sure this complicated, expansive 12-year-old MMO makes sense to new players.
Introducing "The Teacher"
Titled “The Teacher,” this is the long-awaited quest that educates Warframe players on how to use one of the game's fundamental yet complex systems: modding.
In Warframe, modifications are enhancements that can be equipped on your warframe or arsenal to improve their stats. These can be simple (increase damage or speed up reload rate) to the incredibly intricate. Dedicated players often produce extensive guides about idealized builds that use synergistic enhancements to create devastating effects.
“Many players likely started their journey, encountering mods without grasping their purpose,” said a lead narrative designer. “I think it was really important, upon completing the mission, for players to think, ‘Hey, modding is cool. I want to try more of this.’”
Teamwork in Action
“The Teacher” was developed in a collaboration between the core team, who handled the story elements, and a supporting studio, who designed the mission, which will appear early in the game.
In the quest, the player is asked to retrieve a component for their ship, but they’re interrupted by a menacing, powerful warrior called Teshin, who removes the player's powers and melee weapons, and compels them to use the mod system to handily demonstrate its power.
Many of the external team were already fans of the game, but others had never played before, according to a lead designer. This fresh viewpoint that proved critical.
“Our initial step involved observing new players and have them experience the introduction and document extensively on everywhere they fell out,” the designer said. Introductory tutorials presented the mod system. But the team noted that they didn’t work on everyone.
“Some people didn't see basic instructions where it's flashing on the screen saying equip the modification,” he said.
Filling a Significant Gap
Warframe’s mods allow players to create incredibly strong combinations that turn the screen into a blitz of numbers. But "The Teacher" isn’t really about that. There will be some long-time players who desire more advanced content, like creating powerful and specific builds. But it became clear that “The Teacher” is filling a real and significant gap for newcomers — and that executing this is quite complex.
“There’s lots of little tweaks and background details there to just sort of show you what it can do rather than explain it outright,” the designer said. For example, one of the goals of “The Teacher” is to show how mods can create powerful elemental status effects; in this case, Magnetic damage that eats chunks out of enemy shields.
“We had to change the weapon to be a rapid-fire gun, because it better demonstrates the effect frequency,” the designer said. “However, the goal isn't to say to people, 'oh yeah, actually on a base level mod, you only got a low probability to trigger a special damage type.' So how do you tutorialize that without changing it?”
Experienced players will instinctively look for that kind of weapon effect and understand how it works, but new players have to be taught to pay attention to these things.
“This type of design work that we previously focused on just because our priorities lay elsewhere,” said a narrative lead. “However, this oversight meant that players weren't properly taught the modding system.”
Significant Investment
“A tremendous amount of work is required for just making a seemingly straightforward quest that — frankly — you can blast through in about 15 minutes,” said the designer. “But it's months and months of work for many team members.”
The designer was clearly enthusiastic over contributing to a beloved title — and to craft a mission for one of his favorite characters.
“I'm a huge fan of Teshin,” he said. “He's my 8-year-old internal self's idea of what's cool.”
An Evolving Onboarding Process
In the 12 years since its release, Warframe has been in a ongoing struggle with its own player onboarding process. There are lots of complex systems that players can ignore initially — and won't encounter until much later. And others, like modding, that increase in depth depending on your level of engagement. A previous patch streamlined the early game so that players could reach Warframe’s complex narrative arcs with reduced repetitive play up front.
With “The Teacher,” it’s clear that the developers are doubling down on a commitment to make sure Warframe’s early game experience evolves beyond its origins. Beginners can find their way — even if they miss the menu prompts.